Tunnels And Trolls Pdf

From publisher blurb:

Tunnels And Trolls Pdf

Due to the renewed interest in OSRpgs we are issuing the classic 5th edition of Tunnels & Trolls as a downloadable PDF, so if you didn’t get a copy back in the “good old days” now you can get it!

Free

Tunnels And Trolls Pdf Free

Tunnels &Trolls is the 2nd oldest role-playing game and has been in print since 1976. This 100 page PDF contains the classic and widely popular 5th edition of T&T. This is the version that most people remember and used from 1979 to 2006. Like most rpgs you play this with a GM and a group of players. Play is quick and streamlined and T&T has more emphasis on role-playing and less on charts and reference books. All the rules you need are in this book and there is even a small GM adventure in this book you can use. The other unique aspect of T&T is that it’s one of the few rpgs you can play solitaire. There are well over 50 solo adventures available, including 26 published by Flying Buffalo. (Many of them are on Drive-thru.) Download a copy of the classic version of T&T and find out why it has endured for so long.

The back, Spine and cover for Deluxe Tunnels & Trolls

Pdf

Due to the renewed interest in OSRpgs we are issuing the classic 5th edition of Tunnels & Trolls as a downloadable PDF, so if you didn’t get a copy back in the “good old days” now you can get it! Tunnels & Trolls is the 2nd oldest role-playing game and has been in print since 1976. The 7.5 version is closest mechanically with 8.0/Deluxe, so house-rules and material written for 7.5 can be used as options for 8.0/Deluxe easily. If you are old-school and don't mind the lack of a PDF, play 5/5.5, especially if you are into the solo adventures. A lot of people still play 5/5.5 just out of nostalgia, so there is a huge.

Deluxe Tunnels & Trolls is NOW available to anyone! That’s right, if you missed the Kickstarter, you can now purchase the PDF of the official rulebook and see what all the buzz is about!

As stated previously, the first 166 pages are the core rules, followed by the Elaborations section which has optional rules and systems you can pick and choose from to add to your T&T games. There is also a 16 page full color section which includes color maps of Trollworld, Khazan, Khosht and Knor along with other paintings and maps. There is a 50 page Trollworld section that includes descriptions of locations on every major continent and three cities, plus a detailed Trollworld timeline. The book also includes a solo adventure that gives you the chance to bring dead characters back to life and a GM adventure on the continent of Zorr, plus a detailed weapons glossary and much much more – over 380 pages with of material, Written by Ken St Andre, Bear Peters, Liz Danforth and packed with art by Rob Carver, Steven S Crompton and Liz Danforth.

This is a newly proofed and corrected version that incorporates the errors and typos found by your fellow Trollhallans and the Kickstarter pledgers. Note that this version of the rules does not yet have the internal links, BUT once we have that done, you will be able to download an updated copy of the PDF for no extra charge. In the meantime you can be one of the first people outside the Kickstarter to read the new rules and marvel at the art, layout and maps! All published by Flying Buffalo Inc.

Here is the direct link to the Drive-thru rpg page: http://www.drivethrurpg.com/product/152613/Deluxe-Tunnels–Trolls

Get your copy and then tell us what you think…