Activate the Voyager Hardware Profile in Omnisphere 2.5 or higher. Set up the Touch Surface to control Omnisphere’s Orb (optional). HOST CONNECTION. Open your host (DAW, Standalone, etc.) and make sure the MIDI interface the Voyager is connected to (in the case of the images below, the E-MU Xmidi 1×1 Tab) is enabled as a MIDI input device. Hw Tab In Omnisphere 2 5 “Keyscape Creative” The “Keyscape Creative” library is a cutting-edge collection of over 1200 Omnisphere patches specially designed to showcase the power of combining Keyscape and Omnisphere 2.
HWMonitor is a hardware monitoring program that reads PC systems main health sensors: voltages, temperatures, fans speed. The program handles the most common sensor chips, like ITE® IT87 series, most Winbond® ICs, and others. In addition, it can read modern CPUs on-die core thermal sensors, as well has hard drives temperature via S.M.A.R.T, and video card GPU temperature.
Hardware Synth Integration
Omnisphere is the only software synth in the world to offer a Hardware Synth Integration feature. This remarkable innovation transforms over 65 well-known hardware synthesizers into extensive hands-on controllers that unlock Omnisphere’s newly expanded synthesis capabilities. Simply put, this ground-breaking feature makes using Omnisphere feel just like using a hardware synth! By bridging the physical experience gap between software and hardware, users gain intuitive control of Omnisphere by using the familiar layout of their supported hardware synth. Virtual instrument users can now experience the joy of the hardware synth workflow and hardware synth users can fully expand their capabilities into the vast sonic world of Omnisphere!Roland JD-Xi
Roland JP-08
Roland JP-8000
Roland JU-06
Roland JUNO-106
Roland JX-03
Roland SE-02
Roland SH-01A
Roland SH-201
Roland D-50
Roland GAIA
Roland Super Jupiter
Roland System-1
Roland System-8
Roland VP-03
Korg microKorg
Korg Minilogue
Korg Minilogue XD
Korg Monologue
Korg MS-20ic
Korg MS-2000
Korg Prologue
Korg Radias
Moog Little Phatty
Moog Minitaur
Moog Sirin
Moog Slim Phatty
Moog Sub 37
Moog Subsequent 37
Moog Sub Phatty
Moog Voyager
Dave Smith Mopho
Dave Smith OB-6
Dave Smith Pro 2
Dave Smith Prophet 6
Dave Smith Prophet 8
Dave Smith Prophet 12
Dave Smith Prophet X
Dave Smith REV2
Nord Lead 1
Nord Lead 2
Nord Lead 3
Nord Lead 4
Nord Lead A1
Nord Stage 3
Nord Wave
Andromeda A6
Novation Bass Station II
Novation Circuit Mono Station
Novation MiniNova
Novation Peak
Virus A
Virus B
Virus C
Virus Indigo 1
Virus Indigo 2
Virus TI
Yamaha Reface CS
Studiologic Sledge
Deepmind
Omnisphere allows up to 64 voices of polyphony per Part. This can put tremendous demand on the CPU, so limiting polyphony is one of the most important things you can do to manage CPU usage. As a general principle, set the voice count according to the type of Patch you are working with. Feb 05, 2011 The issue is soft synth performance, or lack thereof. I've tested with 2 so far (Dimention Pro and Omnisphere), in a new and empty project. Doing nothing at all, I'm seeing about 20% or more cpu usage in Sonar. Here's my audio settings, if they help: Here's what the cpu meter in Sonar looks like during a typical Omnisphere patch playback. Re: OMNISPHERE CPU load reduction- Eric, any advice? AFAIK its true for all plugins or most at least. Sharing the load over several instances works great though and i am very happy to have 8 cores so i can run a maximum of parts simultaneously without ever freezing.
Omnisphere 2.6 Processor Requirement So the Omnisphere 2.6 processor requirement is 2.4GHz or higher. Will I be alright with the quad core 2.3 GHz Intel Core i5 processor in my MacBook Pro? High CPU usage. Omnisphere 2. Considered to be one of the largest Romplers, Omnisphere possesses over 50 gb collection of samples, from traditional piano to the most eccentric sounds, and provides access to extraordinary instruments. You can also import own sounds to Omnisphere and turn them into synthesizer patches. Nov 29, 2017 Omnisphere 2 has a wider variety of effects. Vintage effects like echoes, choruses and compressors as well as various reverb types are included. And remember, all of the parameters in each effect can be modulated. This does come at the cost of higher CPU usage, however.
19.2.2020 Update: Correction No. 3
Year / Date of Issue : 19.2.2020
Version : 20.6.2.1549
Developer : Image-Line
Developer’s site : Image-line
Bit : 32bit, 64bit
Interface language : English
Tabletka : present Patch
System Requirements : Windows 10 / 8.0 / 8.1 / 7
4GB free disk space
4GB of RAM or higher recommended
Soundcard with DirectSound drivers. ASIO / ASIO2 compatible required for audio recording (FL Studio installs with generic ASIO4ALL drivers)
Description : FL Studio is a new version of the best program in the world for creating your own music, with it you can create your own tracks of any style, also record vocals to mix it, edit, cut, change and even a million different functions for working with sound.
It is a complete music software, which is more than 14 years of innovative development. Everything you need in one package to compose, arrange, record, edit, mix. FL Studio is the fastest way from your brain to your speakers.
Now the program interface is easy to scale for any screen resolution of your monitor. New, more convenient installation sorting and launching VST plugins and tools. New tabs and categories have appeared in the browser, as well as the ability to delete content with the right mouse button.
[No. 3]19.2.2020 Fixed: When adding tracks from the main menu, the message ” Please consider purchasing legitimate copy … “
[No. 2]15.2.2020 Fixed: The online panel is being removed, but … is returning
[No. 1]15.2.2020 Fixed: The online panel is not removed
Omnisphere 2. 6 Cpu Usage 1
How to solve the problem with skinization and Russification of FL.All necessary and instructions in the distribution
What’s new:
Omnisphere 2. 6 Cpu Usage System
Changes
8500 Show warning when the user data folder is set to an invalid location
8501 ZGE Visualizer: added “BPM step” option to ImageMashup effect
Bugfixes
(common)
8466 Don’t show admin warning when FL VSTi is started
8490 Crash updating PDC delay lines
8475 Crash opening projects with demo plugins
8463 “Drive not found” crash at startup
8252 Crash updating the screen of the Fire
8452 Freeze when dragging “Save score as …” menu item over the playlist button in the main toolbar
8449 Echo Delay / Fat Mode pitch control doesn’t work with stretch when a time is set
8443 Adjusting properties of multiple notes in the piano roll doesn’t work well for “X” and “Y”
8214 Steps can be added after pattern length
8461 Toolbar can become glitchy if a specific point is clicked with the mouse wheel button
8455 Blood Overdrive: high CPU usage in 32 bits
8454 Distructor: high CPU usage in 32 bits
8456 Dashboard: do not show unregistrable plugins in detected problems section
8434 Fruity wrapper: opening presets for VST3 plugins from .vstpreset files doesn’t work
8500 Fruity Wrapper: crash with some plugins
8474 Fruity Wrapper: garbage characters in parameter names in Kontakt
8448 ZGE Visalizer: fixes and improvements to “Youlean Oscilloscope” and “Youlean Waveform”
8484 ZGE Visualizer: export failure when “Supersample” and “Uncompressed” options are both on
(macOS)
8493 Crash when the user data folder is set to a location that can’t be written to
A flagship synthesizer gets updated with an improved arpeggiator and many more profiles for hardware integration.
by Rob Mitchell, May 2019
Omnisphere 2.6 features a new and improved arpeggiator and support for many more hardware synthesizers. Over 1,600 new patches have been added, it has over 500 DSP waveforms and it now includes over 14,000 sounds to choose from. Before I go into any depth on the new features in 2.6, I thought I’d briefly describe some basics of Omnisphere in case you are not familiar with it. Each patch (part) can have up to four layers, effects and a dedicated arp. For each layer, you can select between sample sources or waveforms for standard synthesis with optional unison or the Harmonia feature which multiplies each layer’s oscillator capabilities. The sample sources can also be manipulated with the synthesis features. You can easily copy and paste the settings between the layers. Several filter types are available with serial and parallel settings. There are 48 slots for setting up modulation in the mod matrix section, eight LFOs, twelve envelopes, waveshaping, ring modulation, FM and granular synthesis can further enhance your patches. A huge selection of effects are on board to give your patches just the right edginess or polish that they might need. A Multi is a higher level than the part that can use a combination of patches in different configurations with up to eight parts simultaneously. The re-sizable display makes it a joy to use on any size of monitor.
Omnisphere requires a 2.4 GHz or higher CPU and 8+ GB of RAM. For the PC it requires Windows 7 (or higher OS) 64-bit, and for the Mac you’ll need OS X 10.11 El Capitan (or higher). It works with AU, AAX, VST 2.4 compatible hosts and there is a standalone version.
This review will mainly lean towards what is new for version 2.6. Here is an earlier review we published for version 2.3 which covers some other details: https://soundbytesmag.net/omnisphere23review/
Arpeggiator
With the 2.6 update Spectrasonics has added eight additional pattern modes for the arpeggiator giving it a total of nineteen modes. Those modes include Chord, Up, Down, Up and Down, As Played, Stairs, Join, and many others. Here are three examples of some of the newer modes: The Join mode plays the low note, then the highest note, and continues alternating between notes until they reach each other (hence “join”) with the intervals between the notes closing in towards the middle. The Spread mode is similar to Join, but it works the other way around; alternating low and high, but this time gradually working their way outward (versus inward). The Stairs mode is a rising pattern which rises upward in a similar way to the shape of stairs: two notes upward and then one note down, and it continues that pattern repeatedly.
The three included Trigger modes will determine how and when the arp is restarted. The modes are Legato (the arp pattern continues as long as notes are played legato), Song Position (depends on the host settings) and Note (restarts pattern with each new note played). You can set up to a four octave range, change the speed of the arp, and adjust the length of the events you’ve configured in the arp. Other features include a swing amount control and a velocity slider. The velocity slider controls the balance between the step velocity settings in the pattern and the actual velocity of the keys that are played. To set the time value for the steps, you use the Clock setting. From there you may choose the timing value you’d like, such as 1/1, which would mean each step equals a quarter note, 1/2 equals a half note, and 1/4 is a quarter note, etc. Triplet and dotted settings are also included.
Each pattern can have up to 32 steps. To set the number of the steps, you just drag the small blue bar (below the sequence of numbers) until you have the desired amount. The button above of each step number will turn it on or off, or you can click above the button to set the velocity amount (drag up and down to set) and that will also enable the step. To transpose each step, you just click on the 0 (if you started with a blank arp setting) that’s above whichever step you want change.
When you click right above each step it will bring up a menu where you may select from a number of settings. These can be added per-step, and include Transpose, Slide, Chord voicings (with inversions!) and Hi or Lo. Hi ignores the arp and plays the highest note played for that step, and Lo does the same thing for the lowest note played. The Step Dividers will divide each step into various multiples of themselves (i.e. doubles, triples, etc.) and the velocity amount of each division can be set to rise or fall over time.
The new Capture function will grab the notes that you played along with any arp settings you are using at the same time. You can drag the file it generates to another track in your DAW for use with other synth/sampler plugins you may have. The length of the recording can be set to 1, 2, 4, 8 or 16 bars and it automatically starts with the first note you play. It worked perfectly for me when I tried it myself. This is how it looks after I dragged the recorded arp sequence over into my DAW:
Hardware Integration
One of the most exciting features added in version 2.5 was the hardware integration. It allows you to use your hardware synthesizer as a controller to interface with Omnisphere. It isn’t just a MIDI-learn type of setting, as it goes much deeper than that. Each profile is primed and ready to work specifically with that particular synthesizer. You can take the original synth’s sound (or at least a very close likeness of it) to new heights of creativity using the many modulation capabilities and effects available in Omnisphere. I mention a “close likeness” because the way this works depends on how the Spectrasonics programming wizards configured it for each synth. They went into great detail for each of them, and added some new features to make Omnisphere work in much the same way as the hardware.
One such feature that was added in 2.6 is the Bias control. With this addition, it can match the same bias settings that the Roland D-50 synthesizer has. There are eight bias controls per part and you can set them to a certain key (the Bias Point) which affects the other keys above or below it in a linear fashion. It is similar to key tracking, but is more customizable and can be assigned to any of Omnisphere’s available modulation targets. A Left/Right setting lets you pick which side of the keyboard is affected on either side of the Bias point. The range of modulation can also be multiplied by 4 using the 4X button.
Beyond its jaw dropping features and really powerful capabilities when it comes to creating/editing music, Garageband has one major drawback. And that is its exclusivity to none other than the creator, Apple, meaning there is no Garageband for Windows, and only those with Mac and iOS devices can get to enjoy the remarkable features of.
Most patches included use more than one layer per patch. Some will use a combination of samples in one layer along with Omnisphere’s powerful synthesis features in another layer. In this latest update, Omnisphere now includes support for over 60 hardware synthesizers and hundreds of new patches.
Here is the synth hardware support list at the time of my review (there may be others in the works).
Even if you don’t have one of those hardware synths, you can still load the patches that were made to integrate with it and access the modeled waveforms and/or samples. For this part of the review I thought I’d cover my experiences while using the Moog Sub Phatty.
It’s very easy to get started. Up at the top of the GUI is a small button labeled HW. Clicking that will give you a menu with a long list of hardware profiles. For my setup, I chose Moog Sub Phatty from that list and it was smooth sailing after that. There are several patches to choose from in Omnisphere (under the category name of SPHAT) that you can tweak or you might want to start from scratch with just basic settings. The controls on the hardware work well with the software and I didn’t run into any issues. Say you want to switch the waveform for the LFO. No problem there. When you change it on the Sub Phatty it switches over to the same waveform in Omnisphere. The same goes for selecting the waveform type for the oscillator, and many others. If you change filter cutoff or the ADSR envelope settings, it automatically bounces you over to the correct display in Omnisphere and changes the corresponding setting.
I noticed that within the Default Sub Phatty patch (first patch when you load the profile) there is a Moog Modular Raw Triangle sample which is used in place of the sub-oscillator in the Sub Phatty. Turning up the sub-oscillator control on the Sub Phatty increases the level for the sample in the layer. The only issue I had with that is the Sub Phatty uses a square waveform for the sub-oscillator, but it still sounds good anyway. Another thing I noticed is that none of the patches in the SPHAT category use the modeled Sub Phatty waveforms in Omnisphere, but around 90% of the patches are using the modeled Moog Modular 4X Shapes wavetable instead. It seems they designed them that way because the regular Sub Phatty modeled waveforms only blend between two different shapes. The Modular 4X type can blend between the same (or at least very similar) waveform shapes that are available on the Sub Phatty, so in that way it is much closer to feel of the original. I know it is supposed to be in the likeness of the hardware and not an emulation of sorts, but I was a little surprised when I found a patch called “Yearning Chips” in the SPHAT category which uses none of the Moog labeled waveforms at all.
When I tried using the preset buttons located over the left side of Sub Phatty, I thought that maybe it would switch to similar sounding patches in Omnisphere, but it didn’t. Then I remembered that there is a part in the setup instructions that mentions for the preset buttons to work you have to assign them with the MIDI Program Change Learn function.
One other thing I wanted to test was using the hidden functions that the Sub Phatty has. The first one I tried was the filter slope setting. The results were a little strange, as I selected (in order) 6dB/octave, 12dB/octave, 18dB/octave and finally the classic Moog 4-pole 24dB/octave setting on the Sub Phatty. This is done by going into what they call Shift mode, and then you press the Bank 2 and Patch 1 buttons at the same time. Then you just press one of the four lowest keys (C, C#, D, D#) to change to one of the different slope settings I mentioned earlier. So what result did I get? When I pressed the low C key it changed to the HPF Power 24dB, C# gave me the Bandpass Power 24dB, the D key switched it to the LPF Power 12dB, and the D# changed it to the LPF Power 24dB. Anyway, C should have been 6dB/octave, C# normally changes it to 12dB/octave, D is for 18dB/octave slope, and D# is for the 4-pole 24dB/octave setting. Long story short, I ended up writing to Spectrasonics support. They promptly wrote me back that same day and told me the hidden functions of the Sub Phatty are not mapped out. I’m glad I reached out to them since it saved me lots of time and frustration. However, the fact that they are not mapped should be documented somewhere.
Hw Tab In Omnisphere 2020
As for the other sounds that are available, the Roland D-50 patches hold a special place in my heart as I used the actual synth hardware while attending college. They had a D-50 in the music studio along with (among other items) some samplers, drum machines, many microphones and cords, a mixing console, patch bay and an Atari 1040ST. When I first heard the D-50 I was amazed by its sound and wanted to use it for nearly everything. The patches in the Omnisphere 2.6 update are very close to the original sounds you may remember from way back when, that is, if you’ve ever heard the real deal. Even if you didn’t use the D-50 yourself, it has been used in many movie and TV soundtracks, and major artists have featured it on their albums. It was definitely one popular synth, that’s for sure! Don’t get me wrong, there are many great patches from other synths included as well. I found myself returning to the Alesis Andromeda, Sequential OB-6, and Nord Wave patches more often than some of the others. I can’t imagine how much work Spectrasonics put in to create all the sampled sounds, modeled waveforms/wavetables and patches, as well as the hardware configuration settings. It must have been an enormous task, but I am sure it was a labor of love along the way. Hopefully they will have more releases for the hardware integration (along with additional patches, of course) down the road.
Conclusion
Hw Tab In Omnisphere 2019
I was very impressed by Omnisphere’s easy to use interface. Once I knew where everything was located (there is a small learning curve) it was easy to navigate to the various sections of the synth. It is very intuitive and a joy to work with. It is easily one of simplest to use (yet most powerful!) synths I have ever encountered. With that said, for such a small update (0.1 increment) it represents a huge undertaking in man-hours for the craftsmanship of preset design and hardware integration. The only improvements I can think of are the ability to use the arpeggiator as a mod source and maybe a few more options for the granular synthesis. Though I have never seen Omnisphere on any type of sale (unless I didn’t get the memo?), the updates are such a huge value that it easily makes the full price asked for well worth the cost. Well done Spectrasonics!
Omnisphere 2.6 retails for $499 USD you can get more info on Omnisphere here: